1. Automatic Rally: Victorious Melee
A Shaken unit automatically Rallies if one or more of its melee opponents was destroyed in the Melee Phase of the previous turn or forced to Recoil in the current Movement Phase. The Shaken marker is removed when that unit is selected to move; it uses the ?Steady? Unit Conduct Chart. If still engaged in melee, the unit will simply remove the marker at that time in the Movement Phase.
A unit eligible to use an Exploitation Move will always automatically Rally if Shaken.
2. Exploitation Moves (sec. 9.5): Fanatic Charge
A Native unit awarded a Fanatic Charge may move the full movement allowance if eligible to perform an Exploitation Move. This is an exception to the normal Exploitation Move distance of half the awarded movement allowance.
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